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Devlog
PROTOCOMPLEX prototype | 24A101
January 17, 2024
by
Loe
This is a very minor update implementing the prototype mesh of the upcoming protocimplex (multiple floors will be added before the release. There is also a mesh standing somewhere, exactly replicating...
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A sign of life (and important change of plans)
January 07, 2024
by
Loe
I've been pondering over this for years, and it's completely stagnated the entire development of the game more times than the count of all the rolls in my toilet paper collection. And for all you know...
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You can rotate objects again | HOTFIX
August 17, 2023
by
Loe
Object rotation and player speed adjusted The new hotbar made it impossible to rotate objects without scrolling the hotbar and changing mode, so now the rotation works like before and the hotbar scrol...
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PLUNGER UPDATE | 23B03
August 14, 2023
by
Loe
#major update
The largest update so far This update finally implements: THE PLUNGER And more importantly (to me): NEW MENU (and hotbar) And of course a shitload other stuff you can somewhat see here :)...
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Update 23B03 | Models, Textures and Improvements
July 22, 2023
by
Loe
this is a medium scale and importance update, with the implementation of both the new toilet paper rolls and highly optimised and temporarily textured packages (obviously being in a preview state righ...
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revival
July 03, 2023
by
Loe
the game is finally recreated as a very early development experiment i don't have time to spend my days writing devlogs, so have a nice day :D...
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